Guest: Vidya Setlur of Nokia Research (updated)
Next week on Thursday April 7 we will be joined remotely by Vidya Setlur of Nokia Research. Vidya is a leading researcher in mobile interfaces, and is based out of Nokia's Palo Alto Research facility.
Vidya and I are still working out what exactly she will talk about; more soon.
Updated: here is Vidya's talk info:
Mobile Browsing and Search
The fastest growing community of Internet users is made up of people who use various ubiquitous devices to access the Internet. Such web content is becoming more important for searching, sharing, expressing, and exchanging information on devices such as smartphones, handheld PCs, home-networked media appliances, and informational displays in automobiles . As the amount of information available on these small-screen, ‘on-the-go’ types of devices continues to grow, it is essential to prevent users from wading through a morass of irrelevant content to find a single piece of relevant information.
In this talk, I will talk about two recent pieces of my work concerning the mobile web. Firstly, I will introduce ‘SemantiLynx’, a system to visually augment hyperlinks on web pages for better supporting the task of directed searches on small-screen devices. Secondly, I will present Myngle, a device-agnostic system that lets users quickly find the information they need from previously visited web pages without having to plan ahead, and talk about the generation of web page snippets for managing this information. I will conclude my talk by briefly discussing technology and research trends in this topic.
Best,
Ben
Find: Phone as a Game Controller
by Abhijit Sachidananda - Tuesday, 22 March 2011, 06:10 PM
engadget has this video, where a Grant Skinner has implemented Asteroid multiplayer game, controlled by Android devices, which act as game contrrollers: http://www.engadget.com/2010/06/22/android-asteroids-multiplayer-androideroids-video/
Guest: Chris Paul from IBM, and a couple minor announcements
Just a reminder that we will be visited by Chris Paul of IBM tomorrow. Please do your best to come.
A couple minor announcements/notes:
- When posting to reactions, you are limited to one post on the Moodle, to keep things simple. Please make sure to put your reactions to all the readings in one post. You should be able to edit your post, should you make a mistake (or at least comment on it).
- I assume that most of you have began coding. As you encounter difficulties, please feel free to post any questions you have on our Moodle's Forum -- and answer any that you find there! I will grade your projects on the resulting app, not on where you got your code from (though the core code should remain your own). I will also start reserving 10 minutes of studio time for you the ask any coding questions you may have live.
Talk: Future of Games - Effective 3D Visual Design for Games
Speaker: Magy Seif El-Nasr , School of Interactive Arts and Technology, Simon Fraser University
Effective 3D Visual Design for Games: Integrating Artificial Intelligence Techniques, Results from Experimental Studies, and Artistic Tacit Knowledge
Date: Friday April 01, 2011
Time: 10:00 AM
Place: 3211, EB2; NCSU Centennial Campus (click for courtesy parking request)
URL:http://research.csc.ncsu.edu/colloquia/seminar-post.php?id=397
Slide launches Disco: Google's group texting app comes to iPhone, not Android
Find: Is Amazon Working on an Android Kindle?
Find: Android 2.2 is now the dominant version of Google's OS with 61.3 percent
Find: Smart Cover magnets can turn your Apple tablet into a FridgePad
Find: BlackBerry PlayBook priced at $500 for 16GB WiFi model, pre orders today
Find: 'Hummer' handsets now account for 24 percent of US smartphone sales, prove Steve Jobs wrong
'Hummer' handsets now account for 24 percent of US smartphone sales, prove Steve Jobs wrong originally appeared on Engadget on Tue, 22 Mar 2011 09:37:00 EDT. Please see our terms for use of feeds.
Permalink | NPD |Find: Android in-app billing coming next week, starts developer testing today
Android in-app billing coming next week, starts developer testing today originally appeared on Engadget on Fri, 25 Mar 2011 06:53:00 EDT. Please see our terms for use of feeds.
Permalink | Android Developers | Email this | CommentsStudio: second crit begins
Tuesday we will begin our second crits.
We have several goals this time around:
- Respond to the comments you received in the first crit.
- Improve your prototype -- go higher fidelity
- e.g. slide to slide linking in Powerpoint
- e.g. a bit on the phone -- but only front end
- Compare your plans to existing apps, even if they are not very similar
Lecture: text (updated)
Next Thursday I will lecture about text input on mobiles, with notes (updated) here, and images here. Please read the following papers in preparation:
- Seungyon Lee and Shumin Zhai. 2009. The performance of touch screen soft buttons. In Proceedings of the 27th international conference on Human factors in computing systems (CHI '09). ACM, New York, NY, USA, 309-318.
- Antal van den Bosch and Toine Bogers. 2008. Efficient context-sensitive word completion for mobile devices. In Proceedings of the 10th international conference on Human computer interaction with mobile devices and services (MobileHCI '08). ACM, New York, NY, USA, 465-470.
- Lewis, James R.; Commarford, Patrick M.; Kennedy, Peter J.; Sadowski, Wallace J. 2008. Handheld Electronic Devices. Reviews of Human Factors and Ergonomics, 4, 105-148. For this week, please read only the "Alphanumeric input" section.
- Zhai, S., Kristensson, P.O., Gong, P., Greiner, M., Peng, S., Liu, L. Dunnigan, A., Shapewriter on the iPhone: from the laboratory to the real world. ACM CHI 2009 Conference on Human Factors in Computing Systems Extended Abstracts. pp. 2667-2670.
- Tim Paek, Kenghao Chang, Itai Almog, Eric Badger, and Tirthankar Sengupta. 2010. A practical examination of multimodal feedback and guidance signals for mobile touchscreen keyboards. In Proceedings of the 12th international conference on Human computer interaction with mobile devices and services (MobileHCI '10). ACM, New York, NY, USA, 365-368.
Find: RIM adds Android app support to BlackBerry PlayBook
Find: RIM deems BlackBerry OS 6.1 a 'major upgrade,' promises a spring release
RIM deems BlackBerry OS 6.1 a 'major upgrade,' promises a spring release originally appeared on Engadget on Thu, 24 Mar 2011 17:43:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsFind: Apple sues Amazon for App Store trademark infringement
Find: AT&T agrees to buy T-Mobile USA from Deutsche Telekom for $39 billion
Announcement: more extra credit
I've put out some more extra credit reading related to the visual design and visualization lecture.
Best,
Ben
Lecture: interfaces
In the meanwhile, please read these papers, and react to them by Wednesday night:
- Jeroen Keijzers, Elke den Ouden, and Yuan Lu. 2008. Usability benchmark study of commercially available smart phones: cell phone type platform, PDA type platform and PC type platform. Proc. ACM Conf. Human Computer Interaction with Mobile Devices and Services (MobileHCI '08), 265-272.
- Khaled Hassanein and Milena Head. 2003. Ubiquitous usability: exploring mobile interfaces within the context of a theoretical model. Proc. Conf. Advanced Information Systems Engineering (CAiSE 2003), Workshops Proceeding: Information Systems for a Connected Society.
- Janne Bergman and Janne Vainio. 2010. Interacting with the flow. Proc. ACM Conf. Human Computer Interaction with Mobile Devices and Services (MobileHCI '10), 249-252.
Lecture: visual design and visualization (updated with extra credit)
Below are several readings which you can complete for extra credit:
- Lari Karkkainen and Jari Laarni. 2002. Designing for small display screens. ACM Proc. Nordic Conf. Human-computer interaction (NordiCHI '02). 227-230.
- Chittaro, L. 2006. Visualizing information on mobile devices, Computer, 39, 3, 40- 45.
- Carolyn Watters, Rui Zhang, and Jack Duffy. 2005. Comparing table views for small devices. Proc. ACM Symp. Applied Computing (SAC '05), 975-980.
- Qiao, L., Feng, L. & Zhou, L. 2008. Information presentation on mobile devices: techniques and practices. In Zhang, Y., Yu, G., Bertino, E. & Xu, G. (eds.), Progress in WWW Research and Development, LNCS Vol. 4976, 395-406.
Best,
Ben
Find: Apple iPad 2 GPU Performance Explored: PowerVR SGX543MP2 Benchmarked
Find: World mobile data traffic to explode by factor of 26 by 2015
Find: HP's shot across Microsoft's bow: webOS to ship on all HP PCs
Find: Xcode 4 unifies design and code view, available to all for $4.99
Profit shocker! Android brings home more bacon than iOS for Pocket Legends developer
Profit shocker! Android brings home more bacon than iOS for Pocket Legends developer originally appeared on Engadget on Wed, 09 Mar 2011 03:59:00 EDT. Please see our terms for use of feeds.
Permalink |Find: Windows Phone 7 marketplace hits 10k
Windows Phone 7 marketplace hits 10,000 apps, Microsoft WP7 updates still way outnumbered originally appeared on Engadget on Fri, 11 Mar 2011 21:51:00 EDT. Please see our terms for use of feeds.
Permalink | Windows Phone 7 Applications | Email this | CommentsFind: IDC: 18 million tablets, 12 million e-readers shipped in 2010
Continue reading IDC: 18 million tablets, 12 million e-readers shipped in 2010
IDC: 18 million tablets, 12 million e-readers shipped in 2010 originally appeared on Engadget on Thu, 10 Mar 2011 15:39:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | C...Find: Task Aware Reminds You To Get Things Done When You're Nearby
Find: ComScore: Android takes first in US smartphone share
ComScore: Android leapfrogs BlackBerry among US smartphone subscribers to take first place in market share originally appeared on Engadget on Mon, 07 Mar 2011 16:24:00 EDT. Please see our terms for use of feeds.
Permalink | ComScore | Email this | CommentsFind: Nokia sells Qt commercial licensing and services business to Digia
[Thanks, Nisse]
Continue reading Nokia sells Qt commercial licensing and services business to Digia
Permalink | |
Find: Apple's new iPad2 lid design causes a bit of a stir in Japan
Announcement: guest lecturer 3/31 -- Chris Paul of IBM
We will have a guest lecturer on 3/31, Chris Paul of IBM, Design Director of the Lotus User Experience Design Group. You can follow him on twitter at cpaul.
Ben.
Announcement: extra credit readings
I've updated my graphics lecture posting to include some related readings which you can do for extra credit. Please do the readings within the next couple weeks. In the future, if you need extra credit, keep an eye out for the extra credit tag.
Best,
Ben
Studio: continuing our first crit
On the Tuesday after spring break, we'll continue with our first crit. Please volunteer to present your design to date, or you will be "volunteered".
Whenever one starts working on a project, there is always a tension between implementing more and leaving design decisions open. In computer science, we often commit to design decisions too early in favor of implementation. I encourage you to delay final design decisions on at least the visual front end of your app until your second crit. If you start coding now, focus on the functionality in the back end. We will continue to critique your visual and interaction design for several more weeks.
Ben.
Find: Editorial: It's Apple's 'post-PC' world
JT was smart to notice Steve's use of the phrase "post PC". Apple is still smarter to be the first riding that wave.
***
On Wednesday, Apple introduced the world to the iPad 2. A beautiful device, to be sure. Feature packed? You bet. Soon to be selling like hotcakes? Absolutely. But the introduction of an iteration on an already existing product wasn't the most notable piece of the event, nor was the surprise appearance of Steve Jobs. No, Wednesday's event was significant because it introduced the world to Apple's real vision for the foreseeable future, a theme the company has hinted at but never fully expressed. This week, Apple showed everyone where it was headed, challenged competitors on that direction, and made it clear that the company not only has staked a claim in that space, but is defining it.
This week, Apple stepped into the "post-PC" era of computing -- and there's no looking back, at least not for the folks in Cupertino.
By joining the company's ongoing vision of a "different" kind of computing with a soundbite friendly piece of marketing-speak, Apple has changed the rules of the game, and made the competition's efforts not just an uphill battle, but -- at least in the eyes of Steve Jobs and co. -- essentially moot. But what exactly is the "post-PC" world? And why is it significant? Let me explain.
Lecture: graphics (updated with extra credit)
My notes for today's lecture on graphics.
Updated: I've updated my notes. Also, I'm inserting some readings you can do for extra credit. If you do it, please post your reactions in this weeks slot for them (the graphics week). The readings are about graphics and more on phones:
- Pulli, K.; Aarnio, T.; Roimela, K.; Vaarala, J. 2005. Designing graphics programming interfaces for mobile devices, Computer Graphics and Applications, IEEE, 25, 6, 66- 75.
- Capin, T.; Pulli, K.; Akenine-Moller, T. 2008. The state of the art in mobile graphics research. Computer Graphics and Applications, IEEE, 28, 4, 74-84.
- Akenine-Moller, T.; Strom, J. 2008. Graphics processing units for handhelds. Proceedings of the IEEE , 96, 5, 779-789.
Best,
Ben