Job opportunity at local home automation startup

Below are the listings we have now- our front-end position is primarily filled at this point. Our main focus right now is filling the Cloud Engineer and the Embedded Systems Engineer. Any help appreciated!
I'll send over the evaluation script shortly as well. Thanks mate.

Open Positions:
EMBEDDED SYSTEMS ENGINEER
Embedded systems engineer will be responsible for building and maintaining embedded linux images. 
Technical background required:
  • Strong Linux background - Ubuntu, Debian.
  • Strong shell scripting skills.
  • Experience in deploying operating systems on multiple processor architectures - ARM, Intel.
  • Experience with kernel configuration, drivers, and modules.
  • Background in configuring server systems - Node.js, PM2.
  • Low-power processor hardware experience - Rockchip, BeagleBone, Raspberry Pi.

CLOUD ENGINEER
Cloud engineer will work with our team to build and deploy reliable services to our AWS platform. 
Technical background required:
  • Dev-ops oriented engineer.
  • Strong Node.js skills.
  • Experience with AWS products - EC2, Elastic Beanstalk, S3, DynamoDB, CloudWatch.
  • Experience with notification technologies - APN, GCM, Twilio.
  • Experience with web video – WebRTC, STUN, TURN
  • AWS certification a plus.

FRONT-END DEVELOPER
Front-end developer will be responsible for implementing newly designed features in our user interface. 
Technical background required:
  • Ability to implement user interface from designer’s renderings.
  • Strong Javascript and CSS skills.
  • Experience with Javascript UI frameworks – EnyoJS, Sencha, JqueryUI.
  • Mobile app development experience a plus.

SYSTEMS INTEGRATION ENGINEER
Systems integration engineer will be responsible for integrating 3rd party home automation and health devices into our platform. 
Technical background required:
  • Focus on integration with 3rd party protocols.
  • Strong understanding of communication protocols – TCP, sockets, REST, serial, Bluetooth GATT.
  • Familiar with various radio technologies – Wifi, Bluetooth LE, Z-Wave, Zigbee, Insteon.
  • Experience with Javascript and Node.js.
  • Experience with communicating with partners a plus.

TEST ENGINEER
Test engineer will be responsible for implementing automated testing of code and user interfaces. 
Technical background required:
  • Analytical individual with ability to develop comprehensive tests.
  • Strong Node.js skills.
  • Experience with test frameworks – Mocha, Selenium, PhantomJS.






J.David Weiss
Founder | President - DesigNova Creative Associates

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US Mobile: (+01)919.356.4620
EU Mobile: (+31)06.2132.5404
Email: david@designovacreative.com

THINK+





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Event: NexUX meetup with Epic Games

Folks,

If you have the time and need more extra credit, please come!

Professor Watson

****

Come to Thursday's nexUX Meetup! @ Hunt Library @ 300p
View this email in your browser

Come to the nexUX Meetup!

With Celia Hodent of Epic Games

The Gamer's Brain: How Neuroscience and UX Can Impact Design

How can UX and neuroscience help develop a game? These disciplines provide very concrete and easy-to-use tips to anticipate and solve game design problems, sometimes even before the play testing phase. This talk will provide (sometimes fun!) brain facts and UX tips illustrated by examples from various titles.

Takeaway
This talk will cover some brain facts relative to perception, attention and memory, and how this knowledge can be applied to game design (UI, story, mechanics, levels, sound, etc.). It will also cover UX guidelines and propose concrete examples, mostly from Epic Games.

Intended Audience 
The target audience for this talk includes the UX experts, gameplay programmers, producers, designers and artists who have to work together toward the same goal: offering the best intended experience to their target user in a timely and efficient manner.
Speaker
Celia Hodent holds a Ph.D. in cognitive psychology, initially specializing in the development of intelligence in children and adults. Early in her career, Celia stepped aside from academic research to work with an educational toy manufacturer, VTech. Celia joined Ubisoft Paris in 2008 to help the editorial team to translate neuroscience knowledge into game design features. She later worked for Ubisoft Montreal and LucasArts. She joined Epic Games in July 2013 to help guide the studio toward improved user experience practices. Celia's main focus is to use psychology and neuroscience knowledge concretely to solve design problems and make sure the player experience is always enjoyable and emotional.

As always with our meetups, this is not a "sit back and listen" meeting, but a chance for us to bring together a cross disciplinary group of people to think about the relationship between UX and technology. Mostly though, we'll get to know one another, and have some fun.

RSVP and send your questions in advance using the buttons below. 
Also, please forward this email to whomever you think might be interested!
RSVP to this Meetup
Submit a question for this Meetup
Tweet
Share
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+1
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When

Thursday, April 30, 300pm

Where

nexUX Meetups take place in the James B. Hunt Library on NCSU’s Centennial Campus. Events will be held in the Duke Energy Hall of Hunt Library, with a few exceptions.
James B. Hunt Jr. Library
1070 Partners Way
Raleigh, NC 27606
google maps

Announcement: team evaluations

Folks,

In general, project grades apply identically to all individuals in a team. However, if the majority of the team agrees that a certain team member has not been pulling their weight, I can make an exception.

If you feel that there has been such a case in your own team, please fill out our team evaluation form. As with any assignment, your replies will be confidential.

Professor Watson

Announcement: camera readings

Graduate students,

Looks like I didn't remember to link to the camera readings! I've fixed that, and you may have until end of day May 5 to react to them.

Professor Watson

Announcement: new grades arriving

Folks,

Over the next couple weeks, new grades will be arriving in wolfware. Please have a look now and then and let us know if you find any issues!

Thanks,

Professor Watson

Announcement: please evaluate this course!

Folks,

Just a quick request to you to evaluate this course, if you haven't already. I try to improve this course every time I teach it, and your feedback is a very important way of helping me do that.

Thanks,

Professor Watson

Announcement: oops!

Disregard previous message about epic critique 

Wrong class! Apologies 

Professor Watson 

Reminder: at design today

Announcement: Tuesday crit at design on main campus at 130p

announcements

Folks 

We will critique our design projects over on main campus in brooks 202 on Tuesday at 130p, with professor fitzgerald's design course. 

Expect to see you all there! 

Professor Watson 

Opp: AT&T NYU Connect Ability Challenge $100,000 in prizes

---------- Forwarded message ---------
From: Ray Zwycewicz <rayzwycewicz@bamboomobilehealth.com>
Date: Mon, Apr 13, 2015 at 7:03 PM
Subject: AT&T NYU Connect Ability Challenge $100,000 in prizes
To: Benjamin Watson <bwatson@ncsu.edu>


Please forward to interested students and faculty:







Ray Zwycewicz, MBA
Co-Founder, President
Bamboo Mobile Health Inc.
NC State University Technology Incubator
1017 Main Campus Drive, Suite 2300
Raleigh, NC 27606      919-480-1775
RayZwycewicz@BambooMobileHealth.com


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Announcement: Tuesday crit at design on main campus at 130p

Folks 

We will critique our design projects over on main campus in brooks 202 on Tuesday at 130p, with professor fitzgerald's design course. 

Expect to see you all there! 

Professor Watson 

Announcement: critique tomorrow

Folks 

We'll do critique tomorrow of our design collaborations: bucket map, recognition and book physics. 

On Thursday I'll present search. 

Professor Watson 

Fwd: Help me promote Maymester course on humanities 'physical computing'

---------- Forwarded message ---------
From: David Rieder <dmrieder@ncsu.edu>
Date: Mon, Mar 30, 2015 at 6:09 PM
Subject: Help me promote Maymester course on humanities 'physical computing'
To: Benjamin Watson <bwatson@ncsu.edu>



Hi Ben,

I'm teaching a Maymester course titled "Intro to Humanities Physical Computing." The course is based on Arduino and Processing programming. It's a course that does not require any technical expertise (beginners are welcome), but one in which a technical background won't hold anyone back. Most class periods will be devoted to hands-on tutorials, experimentation/prototyping, and collaborative project development.  it's a course that can count toward 3 GEP credits of either IP or HUMA. 

I've attached a flyer. If you wouldn't mind forwarding it to your undergrad students I'd really appreciate it.

Thanks!

Dave
  David M. Rieder, Associate Professor  Dept. of English, NC State University  Associate Director, CRDM PhD program  Co-Director, Circuit Research Studio  Box 8105 / Tompkins Hall 232A  Raleigh, NC  27695-8105  ---  http://ift.tt/1xV3l7w  dmrieder@ncsu.edu  


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Find: 10% of Americans have a smartphone but no other Internet at home

10% of Americans have a smartphone but no other Internet at home
// Ars Technica

One out of 10 Americans owns a smartphone but has no other Internet service at home, with the poor far more likely to find themselves in this situation than those who are well off, according to a Pew Research Center report released today.

"10 percent of Americans own a smartphone but do not have broadband at home, and 15 percent own a smartphone but say that they have a limited number of options for going online other than their cell phone," Pew Senior Researcher Aaron Smith wrote. "Those with relatively low income and educational attainment levels, younger adults, and non-whites are especially likely to be 'smartphone-dependent.'”

Pew said that 7 percent of Americans are in both categories—a smartphone is their only option for using the Internet at home, and they have few easily available options for going online when away from home. Pew refers to these Americans as "smartphone-dependent."

Read 9 remaining paragraphs



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Fwd: Lulu eGames Design and Prototype Competition

---------- Forwarded message ---------
From: Macy Thomas <methoma2@ncsu.edu>
Date: Thu, Apr 2, 2015 at 12:18 PM
Subject: Lulu eGames Design and Prototype Competition
To: Jennifer Capps <jennifer_capps@ncsu.edu>, Marshall Brain <mdbrain@ncsu.edu>, Seth Hollar <sehollar@ncsu.edu>, Beryl Pittman <beryl.pittman@gmail.com>, Gary Beckman <gdbeckma@ncsu.edu>, Lewis Sheats <lewissheats@ncsu.edu>, Anna Rzewnicki <amrzewni@ncsu.edu>, Macy Thomas <methoma2@ncsu.edu>, Elizabeth Benefield <eabenefi@ncsu.edu>, Natalia Von Windheim <nkvonwin@ncsu.edu>, <roger_debo@ncsu.edu>, Rosanna Garcia <rgarcia3@ncsu.edu>, Benjamin Watson <bwatson@ncsu.edu>


Hi everyone,

Please see the following information regarding the Lulu eGames Design and Prototype (D&P) Competition to share with any interested students. We appreciate your support!

The Lulu eGames Design and Prototype Competition entry deadline is Friday, April 10 at 12 pm noon! Enter for a chance to win cash prizes to put towards your venture! 

Entries must submit a digital write up of a design and prototype concept, along with up to 5 photos (or concept drawings) and a 60 second video pitch. Complete rules are available on our website, ei.ncsu.edu.
 
D&P participants will be able to demo their invention in front of judges and eGames guests--many of whom are leaders in the entrepreneurship field--at the finals on April 28. 
 
Please direct any competition questions to entrepreneurship@ncsu.edu.

Thank you!

Best,
Macy 


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Announcement: Grades have been uploaded

Hey,

Grades till Vizlayout have been uploaded. No deadlines have been considered for the first 3 weeks of class. In case I have missed someone's issues, please email me. Please let me know in case of any issues.

Thanks and Regards,
Juhi Desai