The Caliber Advantage is the first real iPhone gaming controller
No matter how many million first person shooters developers crank out for iOS, the platform’s touch-based controls mean the games will never control as well as their console counterparts. Here at CES, mobile accessory maker Zagg is unveiling the best-looking solution to the problem we’ve seen so far — the Caliber Advantage. Its dual analog sticks give gamers the same kind of precision as something like the PlayStation Vita or 3DS. And to get around the lack of content — iOS games don’t natively support anything other than touch input — Zagg is working together with Epic Games to add support for the controller in Unreal Engine 3-based iOS games. In the first half of this year, for $69.99, iOS gamers will get the closest yet to...